There is a hidden time limit to each level, everytime you die you have to start ALL THE WAY BACK AT THE BEGINNING, and your health isn’t refilled between levels. The ghost is basically a soft time limit that gives you two minutes to complete the level at your leisure, then you have to either exit the level immediately or worry about the ghost (which is a one-hit kill by the way) trapping you in some nook in the terrain. The source of the problem is the giant ghost that appears after, if I remember correctly, two minutes and fifteen seconds after starting a level. It’s more of a game about pathologically running through a setting that happens to be a cave, collecting gold and other treasures, and not getting killed by monsters and traps. However, the reality is that the game actively discourages the exploration factor of Spelunking. Speed run and a hurried exploration weren’t my choice of gameplay, but was forced on me by the game. It supposed to be a feature that makes the game challenging I guess but it just makes it arfificially frustrating to me because the time limit before ghost spawn is quite small and after ghost spawns there isn’t much opportunity to explore left as all I could do after the spawn is to speed run my way around to the exit. I’ve bought this game to explore caves and get treasure and almost immediately abandoned the game because of the single thing: the mandatory unkillable ghost that spawns a couple of minutes into each level (as far as I could see it during my playtime). Haber al principo pensaba que este juego hiba ser mas de explorar 0,0 pero ahora que lo jugue realmente es mas MODO CARRERA que otra cosa 0.0 la proxima ponga bien el genero siempre te llega un malvado fantasma cuando llevas mas de 2 Minutos y 50 segundos 0.0 Desteto estar apurado, yo queria disfrutar el mapa no esta corriendo apurado por cruzar algo como dice un dicho el Apuro trae Cansancio 0.0 Por eso he recopilado, por qué no hacerlo, todas las menciones que se hacen al fantasma en las opiniones desfavorables de los jugadores de Spelunky en Steam.Ī algunos les molesta porque impide explorar con tranquilidad el escenario: Se habla de él en un 8,2 % de estas reseñas sinceramente, no me parece una característica de Spelunky de 8,2 %. Como todo en el juego, el fantasma es un elemento que convive en armonía con el resto de piezas que le dan forma y lo hacen grande.Įsto es algo con lo que no todo el mundo está de acuerdo, a juzgar por su frecuente aparición en las reseñas negativas del juego en Steam. Continued abuse of our services will cause your IP address to be blocked indefinitely.De alguna forma, es una guía hacia la forma ideal de jugar a Spelunky, ya que no solo funciona como límite de tiempo sino que los más hábiles pueden utilizarlo para su beneficio. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.
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